ConFuzzled Forum
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
The ConFuzzled Forum is now Closed.
Click here for more details
Home
Help
Login
Register
ConFuzzled Forum
»
Forum Archive CF2008-2011 (Read Only)
»
Off-Topic Non Furry Discussion
»
Why not to leave a tap on in Stargate Command
« previous
next »
Print
Pages: [
1
]
Author
Topic: Why not to leave a tap on in Stargate Command (Read 6765 times)
Wolfie Fox
Stage Manager
CFz Staff
SuperFuzz!
Posts: 512
I can see through time!
Why not to leave a tap on in Stargate Command
«
on:
January 27, 2008, 17:08:03 »
So your thinking about building an underground base?
The idea is good in theory but should you actually build it... well... just don't leave the tap on
http://www.flickr.com/photos/wolfie_fox/
Logged
Avalanche
Guest
Re: Why not to leave a tap on in Stargate Command
«
Reply #1 on:
February 01, 2008, 09:24:06 »
hehe
Logged
Print
Pages: [
1
]
« previous
next »
ConFuzzled Forum
»
Forum Archive CF2008-2011 (Read Only)
»
Off-Topic Non Furry Discussion
»
Why not to leave a tap on in Stargate Command